# byond_version var (world)

Source: https://ref.dm-lang.org/world/var/byond_version

This is the version of BYOND at run-time. A game designed to work around known bugs in older versions could use this to adapt its behavior accordingly.

### See also
- [DM_VERSION macro](https://ref.dm-lang.org/DM/preprocessor/DM_VERSION.md)
- [byond_build var (world)](https://ref.dm-lang.org/world/var/byond_build.md)
- [system_type var (world)](https://ref.dm-lang.org/world/var/system_type.md)
- [byond_version var (client)](https://ref.dm-lang.org/client/var/byond_version.md)
- [byond_build var (savefile)](https://ref.dm-lang.org/savefile/var/byond_build.md)
- [byond_version var (savefile)](https://ref.dm-lang.org/savefile/var/byond_version.md)
