# missile proc

Source: https://ref.dm-lang.org/proc/missile

### Format
> `missile(Type, Start, End)`

### Args
- `Type`: An object prototype or icon file.
- `Start`: The starting location.
- `End`: The ending location.


Send a missile of the given Type between two locations. The effect is purely visual. When Type is an object, its icon is used for the missile.

```dm /missile/
missile(/obj/fireball, usr, loc)
```
