# client var (mob)

Source: https://ref.dm-lang.org/mob/var/client

### Default value
> null

This is a reference to a set of properties specific to the player. Therefore non-player mobs (NPCs) do not have a client (client = null).

Setting a mob's client connects that player's client to the mob.

### See also
> [client](https://ref.dm-lang.org/client/index.md)
