Format

MouseDrag(over_object,src_location,over_location,src_control,over_control,params)

Args

  • over_object: the object under the mouse pointer
  • src_location: the turf, stat panel, grid cell, etc. from where the src object was dragged
  • over_location: the turf, stat panel, grid cell, etc. containing the object under the mouse pointer
  • src_control: The id of the skin control the object was dragged from
  • over_control: The id of the skin control the object was dragged over
  • params: other parameters including mouse/keyboard flags, icon offsets, etc.; see mouse handling

This is called while dragging this object by pressing and holding the left mouse button over the object and moving the mouse. The over_object may be null if dragging over a stat panel or over other empty space.

The over_control argument may be null if dragging over a control that isn’t a valid drop zone

[, or outside the window or onto an area like the titlebar. In these cases MouseDrop() is only called for consistency, so you know a drag operation has ended. This only happens if the operation was recognized as a drag, causing MouseDrag() or an equivalent mouse macro to fire (if either is present).

Don’t define this unless you need it, because it generates extra communication that is otherwise avoided. Most operations can be done through Click(), DblClick(), and MouseDrop(). The other procedures are simply available for completeness.

](/skin/param/drop-zone)

See also